Resonance: A Plague Tale Legacy Trophy and Achievement Guide

There are 36 achievements. They split into two groups: chapter completion unlocks that come automatically as you play, and challenge achievements tied to specific combat and exploration actions.
How the 36 break down
Chapter completions — 15 unlocks. One for each of the 14 chapters, plus one for finishing every chapter. These need no special effort; you get them by playing the story through.
Challenge achievements — the remaining 21. These require doing something specific. Confirmed examples from the in-game list:
| Achievement | Requirement |
|---|---|
| Returning the Favor | Kill an Archer with a throwing knife |
| Sharp Enough For You? | Kill 25 enemies with a critical strike |
| Cannon Fodder | Lure a Brute into killing a soldier while it is enraged |
| No Holds Barred | Stun 20 enemies with throwables |
| Skilled Maneuverer | Stun 3 enemies at once using the Echo skill |
| Sea You Later! | Say hello to the turtle |
That last one tells you something about the set's tone — not every challenge is a combat grind.
What a completion run actually costs
HowLongToBeat puts completion at about 14 hours, against 11.5 for the main story. That 2.5-hour gap is unusually narrow.
The practical read: you do not need a dedicated second playthrough. Most of the content sits on the critical path. What you will need is targeted chapter replays for whatever you walked past.
Note the distinction though — HowLongToBeat's completionist figure tracks seeing the content, not necessarily unlocking all 36. Budget beyond 14 hours if you are going for every achievement.
Which ones to watch for on a first run
The combat challenges are the ones people miss, because they ask you to use a specific tool in a specific situation rather than just win the fight.
If you play a first run entirely on instinct — using whatever is at hand — you will finish with several of these unclaimed. A cheap habit that helps: when you unlock a new tool, spend the next few encounters deliberately using it.
The counting achievements (25 critical strikes, 20 stuns with throwables) accumulate naturally if you engage with combat rather than avoiding it. This entry leans into melee more than the earlier games did, which works in your favour here.
Difficulty and achievements
Difficulty settings are adjustable. There is no indication in the achievement list of a difficulty-locked unlock — nothing in the confirmed set requires a specific setting.
That means you can lower difficulty for combat challenges without forfeiting anything, which is worth knowing if a particular fight is blocking a counting achievement.
Platform differences
The 36 are the same set across platforms, tracked through each platform's own system — Steam achievements on PC, trophies on PlayStation, achievements on Xbox.
Progress does not carry between platforms. If you play part of the game on Game Pass and later buy it elsewhere, only same-platform, same-account progress transfers.
A full per-achievement walkthrough with chapter locations is still being verified. The list above is confirmed from the in-game achievement page; anything beyond it we would be guessing at.
Quick answers
- How many achievements are there? 36.
- Is there a platinum? On PlayStation, the standard trophy structure applies to the same 36-unlock set.
- Can I get everything in one playthrough? Mostly, with chapter replays for missed items — completion is about 14 hours against 11.5 for the story.
- Are any difficulty-locked? Nothing in the confirmed list requires a specific difficulty.
- Do achievements work on Game Pass? Yes, identically to a purchased copy.